I almost forgot to do this tonight! Many of you suggested we go to the hot springs, so we did. It was so wonderful -- but it left me too relaxed and tired to think about work!
As we discussed, games can be a fantastic way to share information with students. But games can also be an amazing learning artifact -- a way for students to express the information and knowledge they've gained. Today's lessons will focus on coding and game design for students.
- Review of games based learning
- Discussion of today's reading by James Paul Gee: Good Video Games and Good Learning
- Prepare slides to discuss the reading
- Demonstration of one way kids can design games: Gamestar Mechanic
- Exploration time with Gamestar Mechanic: examine potential lesson plans and try it out for yourself
- What is code?
- Explore some basic computer terminology and take a look at what's actually in a computer
- Learn about Hour of Code: a simple way to introduce students to programming
- Try out the Hour of Code resources ourselves
- Look at some other coding resources and introduce Scratch, which we will explore more tomorrow
- Challenge: create a blog post on the topic of Coding in the Classroom
- Extension activity, as time permits: go deeper with Google Drive and explore text adventure games